deus-exy

thankyoucorndog:

boomer-overboard:

thankyoucorndog:

"boy i’m in a great mood!"

"oh, please. you can’t REALLY be in a great mood. there are people out there who just got raises. people just got married. people are being reunited with their families right now. how dare you say you’re happy."

The equivalent of someone saying you can’t be sad because other people have it worse than you.

yes

deus-exy
lotrlockedwhovian:

winchester-kelly:

badgerdash-cumberquat:

the—superwholockian:

twistedthicket1:

trypophobic-canine:

perks-of-being-chinese:

heroscafe:

everyonesfavoriteging:

my-weeping-angel:

eatsleepcrap:

syd224:

eatsleepcrap:

wincherlockedintardis:

even with those four numbers there are countless possible combinations good luck with figuring out which one is the right one you punk

*straightens calculator*
It’s pretty likely that it’s a four digit number, and as there are four digits chosen there, that means that there cannot be any repetition. This mean that there are:
n!/(n-4)! possible orders. As ‘n’ is 4 (number of digits available). 4!/0! which becomes 4x3x2x1/1 which simplifies to 24. That means that there are 24 possible combinations of codes. This would take you about two or three minutes to input all possible codes.

Unless an alarm goes off if you don’t get it right in 3 tries

*straightens calculator again*
Kick the fucking door in

well ‘technically’ the code is most likley 1970. statistically, a majority of people, when told to choose a 4 digit code will choose their birth year. and this key pad is obviously a few years old to put it nicely, thats most likley it.

some sherlock holmes shit just went down over here


No, no, no. Don’t base your deductions of psychology. Let’s talk chemistry. When you first press a button, there’s more of the natural oils on your skin, and therefore it wears down the numbers on the keys faster. Obviously 0 is the first one, then. Try 0791 first.

Sherlock out.

woah.

it got better

and this is why the sherlock fandom could either rule the world or end it….

Close, but not quite, I think. People will almost always choose a number they can remember. What’s memorable about 0791? Try 0719 - a birthday, 19th of July. That is more likely.

Those deductions are great and all, but unnecessary.
The light is green.
The door is already open.

And that’s why we have a John Watson.

This is “top 10 favorite posts” level.

lotrlockedwhovian:

winchester-kelly:

badgerdash-cumberquat:

the—superwholockian:

twistedthicket1:

trypophobic-canine:

perks-of-being-chinese:

heroscafe:

everyonesfavoriteging:

my-weeping-angel:

eatsleepcrap:

syd224:

eatsleepcrap:

wincherlockedintardis:

even with those four numbers there are countless possible combinations good luck with figuring out which one is the right one you punk

*straightens calculator*

It’s pretty likely that it’s a four digit number, and as there are four digits chosen there, that means that there cannot be any repetition. This mean that there are:

n!/(n-4)! possible orders. As ‘n’ is 4 (number of digits available). 4!/0! which becomes 4x3x2x1/1 which simplifies to 24. That means that there are 24 possible combinations of codes. This would take you about two or three minutes to input all possible codes.

Unless an alarm goes off if you don’t get it right in 3 tries

*straightens calculator again*

Kick the fucking door in

well ‘technically’ the code is most likley 1970. statistically, a majority of people, when told to choose a 4 digit code will choose their birth year. and this key pad is obviously a few years old to put it nicely, thats most likley it.

some sherlock holmes shit just went down over here

image

No, no, no. Don’t base your deductions of psychology. Let’s talk chemistry. When you first press a button, there’s more of the natural oils on your skin, and therefore it wears down the numbers on the keys faster. Obviously 0 is the first one, then. Try 0791 first.

image

Sherlock out.

woah.

it got better

and this is why the sherlock fandom could either rule the world or end it….

Close, but not quite, I think. People will almost always choose a number they can remember. What’s memorable about 0791? Try 0719 - a birthday, 19th of July. That is more likely.

Those deductions are great and all, but unnecessary.

The light is green.

The door is already open.

And that’s why we have a John Watson.

This is “top 10 favorite posts” level.

the-rain-monster

the-rain-monster:

chirart:

prokopetz:

phiasmir:

theanimatedraccoon:

missblackglass:

bands-and-anime:

missblackglass:

datsweetberrypunch:

scarecrows-art:

poppunklovesongs:

knee-say:

"I loved you, always.”

going to comment a little on this game: the overseeing voice talks as if it owns you, and defies your free will. if you follow its orders, you are praised, and the worldview becomes sharper and more detailed. if you don’t, you are chastised, and the world becomes more vague and difficult to navigate, but also more colourful and loud. it’s odd, and sort of eerie, but definitely interesting. take it as you will.

This game really unsettles me. It unsttles me that my first choice to obey, and when I played again and disobeyed, I got really emotional really fast. Failure hurt me more the more I disobeyed. It was… interesting to experience.

i’ve always said we are trained to obey more than to think.

holy shit. i reblogged this the first time without playing. then i played in and it is terrifying. i very much like this, but it will give you intense feelings. 

What’s the game??

you obey everything the game tells you too, even jumping into barbs and basically killing yourself. if you dont youre chastised and even the scolding is terrifying

So, essentially, it’s a game that illustrates what it’s like to be in an abusive parents or an abusive relationship - and how it affects you emotionally. That is horrific and ingenious - the next time someone negates the affects of emotional abuse, I’ll take them to this game and let them come to their own conclusions.

This game absolutely gets it. The most solid and reliable degradation is a gendered insult. The more you obey and co-operate, the better understanding you seem to have of your word, and things seem easier. But what really gets me is the contradiction. You are not allowed to have the correct answer. Are you a boy or a girl? The answer is no, I will give you the answer. even towards the end, your “praise” is “no, I will give you the answer. You earned this answer, but it is given to you by me.” Disobeying makes the world frightening and confusing and difficult, but beautiful in a world devoid of flavour.

Not just a gendered insult, either. The nameless voice that directs the player’s actions is supposed to be a hateful, abusive monster, and when the game’s designers asked themselves “okay, what’s the most degrading, dehumanising thing this voice could possibly do to the player?”, the answer they came up with was “deliberately misgender them”.

Played it both ways — one where I implicitly obeyed everything and the other where I defied wherever I could.

Both endings are abrupt and without any sort of contextual resolution. When you obey, you’re praised and you’re given a clear landscape and what appears to be a coin (so a reward), but with the clear knowledge everything is at the behest of the voice, who is so very pleased to own you. When you play the game defyingly, the voice that smugly tells you that it will make you beg ends up being the one that begs at the end. “Why do you hate me? I loved you.” “Where will you go? Will you stay close?” You’re given the choice between going and staying. If you choose to go, you’re given an unending corridor to walk through filled with the colorful glitchy distortion obscuring everything. It ends as you walk down it.

On one hand, you’re given the world you know, with all your needs met, but none of the will. On the other hand, you’re given a world of opportunity that’s entirely yours but it’s undefined, unknown, and unending.

It’s definitely an emotional experience.

Sometimes the game demands that you deliberately hurt yourself, and sometimes it demands that you be perfect in clearing the obstacles. Some of its demands are helpful, and some are more difficult. If you don’t want to re-live emotional abuse then it’s probably not a good game for you to play.